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"How in the hell could Interplay release a game with such major, glaring, near-fatal flaws? Didn't anybody know? Didn't anybody care?" - PC Gamer Nov 98

"Running a close second in the shovelware market is Interplay, which also takes second place (after Sierra) as The Company Who Hates Its Customers The Most" - PC Gamer Feb 99

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Prev Mission | Next Mission
Campaign 3 Mission 8
The Transition Between...
Hints & Tips

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Los Angeles

WIN: Destroy or disable all enemy units and capture an enemy Command Unit.
LOSS: All your units are disabled or destroyed or all Concord buildings are destroyed.
Note: completing this mission adds this map to those available in the Scenario Editor and for custom games.

Your Aspen Starting Units

Combat Support Buildings
2 Concord Gunboats
1 Escort
6 Robotic Walkers
4 Scouts
14 Tanks
1 Bulldozer
1 Constructor
1 Engineer
7 Anti-Aircraft Turrets
11 Artillery Turrets
61 Defensive Blocks
1 Heavy Units Plant
1 Light Units Plant
4 Mining Stations
8 Power Stations
2 Research Centers
4 Storage Units

NOTE: The enemy is Sheevat.

TIP: Your three sea units are off on their own in the bottom left corner. You cannot build any more, so be careful with them.

A)

HELP: If you have a strategy to share send it by EMail to CaptComal@hotmail.com or post it on the Strategy board in Reliable MAX2 Players site. Make sure to note the campaign and mission numbers.


If you find any errors please report them to
CaptComal@hotmail.com so they can be corrected. Thanks.
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[Official Interplay M.A.X.2 Site]
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NOTE: This website is only in its preliminary stages at this time.  Any comments can be sent to CaptComal@hotmail.com

This site contains material that is copyright (c) 1998, Interplay Productions. All rights reserved.