"How in the hell could Interplay release a game with such major, glaring, near-fatal flaws? Didn't anybody know? Didn't anybody care?" - PC Gamer Nov 98
"Running a close second in the shovelware market is Interplay, which also takes second place (after Sierra) as The Company Who Hates Its Customers The Most" - PC Gamer Feb 99
Got Game? Get Refund!
Last update: 09/17/98 Join the Crusade
Auto-updated: 03/31/99
[Interplay Forum]
WIN: Destroy all Radar Pods in the
Sheevat base.
LOSS: All your units are disabled or destroyed.
Your Fen Starting Units
Combat | Support | Buildings |
3 Corvettes 4 Escorts 4 Gunboats 2 Missile Cruisers 1 Sea Minelayer |
n/a | 1 Air Units Plant 2 Anti-Aircraft Turrets 1 Dock 4 Mining Stations 3 Missile Turrets 4 Power Stations 1 Shipyard 2 Storage Units |
NOTE: The enemy is Sheevat.
TIP: You cannot build any further buildings since you do not have a Constructor or Engineer (and you don't have a Heavy or Light Units Plant). So guard the Air Units Plant and Shipyard well. You also cannot build further Power Stations, so watch your power levels.
A)
HELP: If you have a strategy to share send it by EMail to CaptComal@hotmail.com or post it on the Strategy board in Reliable MAX2 Players site. Make sure to note the campaign and mission numbers.
If you find any errors please report them to CaptComal@hotmail.com
so they can be corrected. Thanks.
[Official Interplay M.A.X.2 Site]
[Links]
NOTE: This website is only in its
preliminary stages at this time. Any comments can be sent to CaptComal@hotmail.com
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