"How in the hell could Interplay release a game with such major, glaring, near-fatal flaws? Didn't anybody know? Didn't anybody care?" - PC Gamer Nov 98
"Running a close second in the shovelware market is Interplay, which also takes second place (after Sierra) as The Company Who Hates Its Customers The Most" - PC Gamer Feb 99
Got Game? Get Refund!
Last update: 09/17/98 Join the Crusade
Auto-updated: 03/31/99
[Interplay Forum]
WIN: Disable the Sheevat Radar Pod and
destroy all Sheevat armed units.
LOSS: The Sheevat Radar Pod is destroyed or all your
units are disabled or destroyed.
Your Cloak Starting Units
Combat | Support | Buildings |
4 Concord Assault Guns 4 Concord Attack Planes 4 Concord Tanks 6 Infiltrators 6 Scouts |
2 APCs 4 Sea Transports |
n/a |
NOTE: The enemy is Sheevat.
TIP: There are three enemy subs just a short distance out in the gulf your Sea Transports start in (plus 6 more out further in the map).
A)
HELP: If you have a strategy to share send it by EMail to CaptComal@hotmail.com or post it on the Strategy board in Reliable MAX2 Players site. Make sure to note the campaign and mission numbers.
If you find any errors please report them to CaptComal@hotmail.com
so they can be corrected. Thanks.
[Official Interplay M.A.X.2 Site]
[Links]
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