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"How in the hell could Interplay release a game with such major, glaring, near-fatal flaws? Didn't anybody know? Didn't anybody care?" - PC Gamer Nov 98

"Running a close second in the shovelware market is Interplay, which also takes second place (after Sierra) as The Company Who Hates Its Customers The Most" - PC Gamer Feb 99

Got Game?  Get Refund!

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Boats

Download Boats.zip (15K)

Boats
by CaptComal

Map: Azrael Island

M10T.jpg (11139 bytes)

Goal Destroy the Giant Hoppers
Can you possibly lose? No
Your Clan Fen (Red team)
Your Units 5 Gunboats ss-h-gunboat.gif (1008 bytes)ss-h-gunboat.gif (1008 bytes)ss-h-gunboat.gif (1008 bytes)ss-h-gunboat.gif (1008 bytes)ss-h-gunboat.gif (1008 bytes)
(ignore your Radar Stations, Power Stations & Mining Station)
Enemy Clan Sheevat (Green team)
Enemy Units 9 Power Pods ss-a-powerpod.gif (1009 bytes)ss-a-powerpod.gif (1009 bytes)ss-a-powerpod.gif (1009 bytes)ss-a-powerpod.gif (1009 bytes)ss-a-powerpod.gif (1009 bytes)ss-a-powerpod.gif (1009 bytes)ss-a-powerpod.gif (1009 bytes)ss-a-powerpod.gif (1009 bytes)ss-a-powerpod.gif (1009 bytes)
1 Material Harvester
ss-a-materialharvester.gif (2227 bytes)
Enemy Monsters 14 Giant Hoppers ss-gianthopper.gif (1859 bytes)ss-gianthopper.gif (1859 bytes)ss-gianthopper.gif (1859 bytes)ss-gianthopper.gif (1859 bytes)ss-gianthopper.gif (1859 bytes)ss-gianthopper.gif (1859 bytes)ss-gianthopper.gif (1859 bytes)ss-gianthopper.gif (1859 bytes)ss-gianthopper.gif (1859 bytes)ss-gianthopper.gif (1859 bytes)ss-gianthopper.gif (1859 bytes)ss-gianthopper.gif (1859 bytes)ss-gianthopper.gif (1859 bytes)ss-gianthopper.gif (1859 bytes)

Parental Advisory:

The Giant Hoppers are monsters, but still are Seals. When destroyed, they fall dead showing their skeleton with some blood (but disappear completely in 2 seconds). Skip this scenario if you do not want your kids to shoot at animals or if you do not want them to see blood (even for just two seconds).

Notes to help kids:

Options for Kids:

The game starts with five Giant Hoppers attacking your 5 Gunboats. Those Hoppers will be destroyed by your superior firepower. Next you must go to find and destroy the rest of the Giant Hoppers.

This is an exercise in using the minimap to track the Giant Hoppers. Radar Stations are strategically placed around the map to light it all up. Giant Hoppers show up as light blue (cyan) blips on the minimap. Just click on the blip on the minimap and you will see it on your full map. Then just click on or near the Giant Hopper on the full map and your boat will come!

If you want, you can drag a box around a bunch of your boats and they will move as a group.

General Custom Scenario Info:

To use these custom scenarios you must first UNZIP them and place the .MPS files in your MAX2 directory!

Once the files are in your MAX2 directory, to play them do this:

  1. Start MAX2
  2. Click on NEW GAME
  3. Click on CUSTOM SCENARIOS
  4. Click on the name of the scenario you wish to play
  5. Click DONE (this is your options menu)
  6. Click DONE (this is your TEAM SETUP MENU)
  7. The map and scenario now loads in and the game starts.

PostcardWare - If you like this scenario send a picture postcard of your city to: Captain Comal, 5501 Groveland Terrace, Madison, WI   53716 USA.   If you play multiplayer, include your nickname and favorite Clan. Check the address on other scenarios you like, they may be different and the other author would love to get a picture postcard too!

Kid Tested.
Kids test the scenarios to be sure they are FUN.

Teacher Reviewed.
A certified Elementary School teacher reviews them for content.

Parent Approved.
A parent approves them as appropriate before they are released. Warnings are included for parents if thought necessary.

By Kids. For Kids.scenarios are designed by real live kids using the Scenario Editor that comes with MAX2.

Just For Kids1998 scenarios are designed to allow little kids to play MAX2 too!   They see their big brothers and sisters (or parents) playing and want to play too!   You can't trick them with some other computer game --- they are wise to that trick. They want the real thing ... the tanks, the robotic walkers, the planes, THE EXPLOSIONS!   However, at 6 years old (for example) they are not ready for the full strategy of MAX2. Thus special scenarios are being created to allow KIDS the chance to play the same game as the BIG BOYS AND GIRLS play!  If you have any comments on this series (or have your own KIDS scenarios designed), please EMail CaptComal@hotmail.com

All Just For Kids™ and By Kids. For Kids.™ scenarios are copyright 1998 CaptComal. All rights reserved. You may download them and use them on your computer, but you may not redistribute them in any way.


If you find any errors please report them to
CaptComal@hotmail.com so they can be corrected. Thanks.
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NOTE: This website is only in its preliminary stages at this time.  Any comments can be sent to CaptComal@hotmail.com

This site contains material that is copyright (c) 1998, Interplay Productions. All rights reserved.